![]() The idea of 'timed scripts' is to select one or multiple nodes and assign how much do you want each traffic light to be in each state. The functionality is done, but the UI part is kind of tricky and I'm still working on it (about 1 week away). The current point of the mod is the two buttons you saw there. The displayed manual functionality was only for testing purposes, but I'm thinking of leaving it there in case someone wants to role-play as a traffic cop. Yes you can avoid it, but with unrealistic road infrastructure. It seems that a lot of the traffic problems in the game come from the lack of proper lights. The idea is to add additional functionality to traffic light junctions. Sorry about the video lag, it seems that Shadowplay doesn't really like Cities Skylines and some workarounds are needed to get it running.
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